Referees in England
1. Unsuccessful end to the maul:
It’s messy, ugly and above all unjust, because the defenders lie where they like and obstruct the ball with impunity. Not that the attack has much time to get the ball back in any case, because referees are blowing up the moment the maul collapses ... Action needed: First, defenders in the way should be required to roll away just like they’re obliged to do at rucks. Second, referees should pause to see if the ball might emerge – not instantly whistle for a scrum.
This view is only tenable if a collapsed maul is not a safety hazard. If it is adopted, then so should be the abandoned ELV permitting deliberate collapsing of the maul. So long as rugby views a maul collapse as potentially dangerous to the person at the bottom (possibly with a knee being bent out of shape by a thousand pounds of weight) then the referee must be required to blow immediately.
A solution that the writer does not seem to have considered is to coach that a maul must be avoided at all costs unless if can be built in such a way as to ensure that the ball will be available in a collapse. In other words ... it's the players' fault if they lose it for failing to use it.
2. Scrum Pain:
Action needed: Referees must enforce straight feeds, thus forcing hookers to heel the ball and the team in possession to lock out. The result will be a true scrum contest and cleaner ball. No argument from behind this keyboard. However, earlier he mentions:
As instructed, referees are waiting for the scrum to be stable before allowing the ball to go in, but sometimes the delay is simply too long.
and proposes that the ball should be fed quicker in any event. This is pointless - instructing referees to permit feeding an unstable scrum will re-encourage the Hit'n'Drive, and will result in more resets as scrums go down. If the delay is unconscionable, it's because one side or both are pushing before the feed - FK one or other to gain compliance and get the game moving.
3. Time Wasting at the Scrum:
Action needed: Simple – if the first scrum isn’t completed properly, stop the clock and only restart it when there’s a decisive outcome (the ball comes out or one side is penalised).
There writes someone who has never, ever, had to keep accurate time in a rugby match!
4. TMO muddle
Action needed: A jury can find a defendant guilty “beyond reasonable doubt”, so let’s see that principle applied to the rugby field. If the attack has crashed over the line, allow the try to stand unless evidence is found to the contrary.
I would be happy with this, and I suspect it was what was initially intended.
5. Scrum offences - referee uncertainty and the 3-point sanction.
And that’s the problem. It’s a subjective view on a technicality of the game that can have a huge bearing on the outcome. So is it right that offenders incur a three-point sanction? “Oops, lost my bind there for a moment.” 3-0. ... Action needed: Some offences are worse than others, so why not allocate different points values. For technical set-piece offences, bring back the two-point penalty (like it was before 1891)!
My preferred option would be FK for all scrum offences, with YC for individual or team repeated offending.