I'm thinking myself through what I'm going to do about scrum management in my first game. My only experience is reading what is on this site, ELRA mock up and DVD.
I've decided to focus an three things as
there is a lot I won't see due to inexperience:
1) make sure font rows are not to far apart to avoid any 'battering rams' (but not too close so they nut each other on 'crouch'
2)no shove until ball in
3) 9 to get ball in quick on engagement
4) whistle if shoving starts before ball in and have quick word.
Does this sound reasonable as a newbie approach -any comments appreciated.